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On the PC version, strafe-jumping remains the main mode of movement something that can't be so easily pulled off on touchscreen - even though Cmune has come up with what it calls it ∟PS touch keyboard, which makes it easier for players to strafe and shoot at the same time. Still, the mobile version of UberStrike will technically be fully cross-platform at launch, but with touchscreen players playing on mobile-only servers, rather than attempting to mix it up with the mouse-and-keyboard set. That's what everyone told us, and that's what we found," Bodin laughs of the process to bring the PC game to iOS and Android. "Running this sort of game fully cross-platform is very difficult. Underpinning Cmune's assault on the market is its proprietary platform, which it's designed so it can develop and deploy real-time multiplayer games.īut successfully releasing a title like UberStrike is more than just about technical issues. The real potential is for free-to-play multiplayer-focused games." "But where we're thinking differently is that it was a premium-priced, single player-focused release. "Gameloft's Modern Combat 4 did well at the end of 2012," he says. It's something Bodin readily acknowledges, although he's keen also to point to the positives. Of course, the first-person shooter is a genre that has not yet performed well on touchscreen devices, either in terms of paid or free-to-play releases, although not for lack of attempts.
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On Facebook, its free-to-play first-person shooter has over 10 million registered players, and the Beijing-based developer is now bringing the game to iOS and Android, following its successful Mac OS launch, which gained over a million downloads. Not that Cmune is lacking in global presence (or cash). One of the partners' sons was a big fan of UberStrike," says Cmune CEO Ludovic Bodin.Īs well as additional cash, the deal gives the company greater access to markets in China, Korea and Japan, and presence in Silicon Valley. "We didn't want to do a round but it worked out well.
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That was the subtext of developer Cmune's announcement it had closed its second funding round, adding DCM's Android-focused A-Fund to its initial funder Atomico. The best time to raise venture capital is when you don't need to raise venture capital.